HIS X1650 Pro IceQ Turbo Dual DL-DVI
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After many years of development, Take-Two Interactive recently released the highly anticipated game Prey. Prey is based upon an updated and modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar. Like Doom 3, Prey is also an OpenGL game that uses extremely high-detailed textures and a plethora of dynamic lighting and shadows. But unlike Doom3, Prey features a fare share of outdoor environments as well. We ran these Prey benchmarks using a custom recorded timedemo with the game set to its "High-Quality" graphics mode, at resolutions of 1024x768, 1280x1024 and 1600x1200 with 4X Anti-aliasing and 16X Anisotropic filtering enabled. |
Once again, we see a familiar pattern with our Prey custom demo as we've reported in all previous tests thus far. The HIS X1650 Pro managed a healthy lead over the X1600 Pro thanks to its higher GPU clock and increased memory bandwidth, but the GeForce 7600 GT still ruled the roost with all three resolutions tested.