HIS and Sapphire Radeon HD 4850 Face Off

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If you're at all into enthusiast computing, the highly anticipated single player demo of the hot, new, upcoming FPS smash-hit Crysis, should require no introduction. Crytek's game engine visuals are easily the most impressive real-time 3D renderings we've seen on the computer screen to date.  The engine employs some of the latest techniques in 3D rendering like Parallax Occlusion Mapping, Subsurface Scattering, Motion Blur and Depth-of-Field effects, as well as some of the most impressive use of Shader technology we've seen yet.  In short, for those of you that want to skip the technical jib-jab, Crysis is HOT.  We ran the SP demo with all of the game's visual options set to 'High' to put a significant load on the graphics cards being tested.


Crysis more or less evened the playing field once again, and this time the two HD 4850s find themselves in the middle of the pack.  The lead overall went to the HD 4870, just nudging past the 9800 GTX+ at 1280x1024 but dominating at 1600x1200.  Both of the HD 4850s trailed immediately after these top two, with minute leads achieved by Sapphire's Toxic model.

Tags:  Radeon, Sapphire, HD, App, 4850, HIS, Radeon HD, SAP, AC, AP, and

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