By,
Marco "BigWop"
Chiappetta
July 12, 2001
Time for some in-game
OpenGL testing...
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Quake 3 Arena
Testing |
Do you need Hardware T&L? |
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QUAKE
3 ARENA:
We ran Quake 3's
built-in timedemo Demo001 at a variety of settings
to assess the 3D Prophet 4500's OpenGL gaming
performance. First up is the "Fastest"
setting.
Keep in mind, Quake 3's
"Fastest" setting isn't to visually appealing.
Nonetheless 75 FPS at 1600x1200x16 is nothing to
sneeze at considering this card's low price and
excellent 16 Bit output. Let's raise the bar a
bit though.
At the "Normal" setting,
notice the sharp performance drop, especially at
higher resolutions. Quake 3 still remains
perfectly playable all the way up to 1280x1024.
Quake 3's "High Quality"
raises the bar even further, yet still remains
playable up to 1280x1024. For the absolute
best image quality, FSAA must be enabled. We
left Quake 3 set to "High Quality" and at 1024x768,
tested the three different FSAA methods available...
Enabling FSAA at this
resolution really brought the 3D Prophet 4500 to
it's knees. If you've got your heart set on
gaming with FSAA, 800x600 is probably you best bet.
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Overclocking
The 3D Prophet 4500 |
Nothing Major Goin' On... |
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Although the 3D Prophet
4500 performs very well at it's default core and
memory speeds, we're sure some of you will try to
eek more performance from your boards by
overclocking...
We used Powerstrip to
overclock our 3D Prophet 4500. Unfortunately,
we were only able to hit a maximum speed of 183MHz,
which yielded very small performance gains.
More OpenGL
and the Conclusion....
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