Grand Theft Auto V Review: A Triple Dose of Satirical Fun

Conclusion

By now, gamers should know what to expect from a Grand Theft Auto title. Like its predecessors, Grand Theft Auto V is violent, brass, sexist, offensive, and a delightful good time, provided you're wiling to immerse yourself in a criminal world as one of the bad guys (or in this case, a trio of miscreants).




Unlike previous titles in the franchise, GTA V introduces a brilliant three-character system. Old school adventure gamers may remember switching between protagonists in Maniac Mansion by LucasArts (back then it was LucasFilm), only instead of trying to save a cheerleader from a mad scientist, in GTA V you're juggling the lives of three different characters trying to pave an illicit path to riches. Trevor is arguably the most important character, because no matter how cold blooded the situation might be -- like the torture scene -- you know he's capable of doing whatever is necessary.

Rockstar Games also deserves props for weaving an engaging storyline between three characters. Some of the cut scenes are long, but it always feels like you're part of a movie. It won't take long before you feel the need to complete another mission, not for personal gain, but to see how the story unfolds.


For those who would complain that this game needs a filter for all the outrageous acts you can perform, I would counter that such a title would no longer be Grand Theft Auto, but May I Please Borrow Your Car, Good Sir. Like Popeye, this game is what it is, and if you're not easily offended, you'll find hours of fun times and humor.


  • Engaging storyline
  • Three playable characters
  • Vast, open world
  • Multiple ways to approach each mission
  • Improved mechanics when driving
  • Varied missions, vehicles, and weapons
  • C'mon Rockstar Games, announce a PC port!
  • Torture scene is over the top and can't be skipped

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