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Performance Comparisons with Quake 4
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Details: http://www.quake4game.com/
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Quake 4
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id Software, in conjunction with developer Raven, recently released the latest addition to the wildly popular Quake franchise, Quake 4. Quake 4 is based upon an updated and slightly modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar. Like Doom 3, Quake 4 is also an OpenGL game that uses extremely high-detailed textures and a ton of dynamic lighting and shadows, but unlike Doom3, Quake 4 features some outdoor environments as well. We ran this these Quake 4 benchmarks using a custom demo with the game set to its "High-Quality" mode, at resolutions of 1,280 x 1,024 and 1,600 x 1,200 without anti-aliasing enabled and then again with 4X AA and 8X aniso enabled simultaneously.
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With our custom Quake 4 demo, we continued to see a similar trend, where the ASUS EN8800GTX was the faster card of all models tested. We also continued to see where the advantages of SLI are limited by the rest of the system. What is notable is how consistently the GeForce 8800GTX based card easily beats a GeForce 7950GX2 as well as two 7900GTX's in SLI mode. Running the ASUS EN8800GTX SLI mode registered minimal gains at the resolutions tested.