Metro Last Light Redux is your typical post-apocalyptic first person shooter game with a few rather unconventional twists. Unlike most FPS titles, there is no health meter to measure damage; rather, you’re left to deal with life, or lack thereof, more akin to the real world with blood spatter on your visor and your heart rate and respiration level as indicators.
Metro Last Light Redux boasts some of the best 3D visuals on the PC platform and includes a DX11 rendering mode that makes use of advanced depth of field effects and character model tessellation for increased realism. This title also supports NVIDIA PhysX technology for impressive in-game physics effects, though we left them disable here. We tested the game at resolutions of 2560x1440 and 1920x1080 with its in-game image quality options set to their High Quality mode, with DOF effects disabled.
|Metro Last Light Redux|
|DirecX11 Gaming Performance|
Metro Last Light Redux
The performance trend we've seen throughout testing continued in Metro Last Light Redux. The Radeon R9 380X beats the Radeon R9 285 and GeForce GTX 960 at both resolutions, but trails the 390 and GTX 970 by a relatively wide margin.