AMD Athlon 64 X2 3800+

The Cinebench 2003 benchmark is an OpenGL 3D rendering performance test, based on the commercially available Cinema 4D application.  This is a multi-threaded, multi-processor aware benchmark that renders a single 3D scene and tracks the length of the entire process. The time it took each test system to render the entire scene is represented in the graph below (listed in seconds). 

Cinebench 2003 Performance Tests
3D Modeling & Rendering Tests

The AMD CPUs outran the Pentium D 820 in both the single-threaded and multi-threaded Cinebench 2003 tests. Here, the Athlon 64 X2 3800+ was about 11.9% faster than the 2.8GHz Pentium D 820 in the single-threaded test, a difference of about 13 seconds. Only 7 seconds separated the X2 3800+ and Pentium D 820 in the multi-threaded test, but that was still a difference of about 12% in the X2 3800+'s favor.

Futuremark 3DMark05 - CPU Test
Simulated DirectX Gaming Performance

3DMark05's built-in CPU test is a multi-threaded "gaming related" DirectX metric that's useful for comparing relative performance between similarly equipped systems.  This test consists of two different 3D scenes that are generated with a software renderer, which is dependant on the host CPU's performance.  This means that the calculations normally reserved for your 3D accelerator are instead sent to the central processor.  The number of frames generated per second in each test are used to determine the final score.

Still nothing new to report with regard to the CPU performance test built into 3Dmark05. In this test, the Athlon 64 X2 3800+ was about 5% faster than the Pentium D 820, but nothing came close to AMD's flagship Athlon 64 x2 4800+, as expected.


Tags:  AMD, Athlon, X2, Athlon 64, AM
Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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