NVIDIA's GF4
Ti4200 Vs. Radeon 8500LEs
From Apollo Graphics and ATi
Mainstream Graphics Cards Do Battle...
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By -
Marco Chiappetta
April 11, 2002
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We've looked
only at DirectX performance thus far and found that the
Radeon 8500 LEs have lagged behind the GeForce 4 Ti 4200
in every test. Next we'll move onto some OpenGL
testing. First up are the obligatory Quake 3 Arena
timedemos.
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OpenGL Benchmarks with Quake 3 Arena
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Benching with the
Oldies! |
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In these
tests, we set Quake 3 to "High Quality" mode, maxed
out the texture and geometry sliders and enabled trilinear
filtering, before running the time demos (Demo001).
The GeForce 4 Ti 4200 is still untouchable at every
resolution but I doubt many of you would complain about
playing Quake 3 at 1600x1200 at over 80 FPS on a Radeon.
Even though the Ti 4200 is faster, the Radeon is by NO
MEANS slow. Now it is time to enable AA.
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OpenGL Benchmarks with Quake 3 with AA |
More GL Tests |
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We enabled 2X
AA (again in performance mode on the Radeons) and ran
timedemos at the same resolutions. The Ti 4200 was
still the performance leader, but what struck me most was
the huge performance hit the Radeons took. The
Radeon's framerates dropped about 50% across all
resolutions, while the Ti 4200 hovered between 20% and 30%
until we hit 1600X1200. The story remains the same with 4X
AA enabled, but notice that all three cards defaulted to
2X AA at 1600x1200.
More Quake with Anisotropic Filtering
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