AMD Unveils New ATI FireGL Workstation Cards

AMD Unveils Innovation-Packed Series of ATI FireGL Workstation Graphics Accelerators

Industry’s first 2GB frame buffer, exclusive AutoDetect software, and unified shader architecture deliver more than 300% increase in 3D performance

SIGGRAPH, San Diego, Calif. -- August 6, 2007 --At SIGGRAPH 2007 today, AMD (NYSE: AMD) announced five new high-performance ATI FireGL workstation graphics accelerators for CAD, DCC and medical imaging professionals. The ATI FireGL V8650, FireGL V8600, FireGL V7600, FireGL V5600, and FireGL V3600 graphics boards are based on the next-generation ATI graphics processing unit (GPU) with an innovative unified shader architecture featuring up to 320 individual stream processing units. These new boards deliver acceleration of DirectX 10- and OpenGL 2.1-based professional applications resulting in increased performance of more than 300% as compared to the previous generation of product.

“The rich feature set of these new ATI FireGL boards represents AMD’s industry-leading GPU engineering excellence and provides unprecedented power for design professionals,” said Rick Bergman, senior vice president and general manager, AMD Graphics Products Group. “AMD’s ability to continually offer graphics innovation at the high end, while delivering full-featured products at the entry level reflects our strategy of enabling the ultimate visual experience for professional designers and those who consume their content.”

Several key features distinguish the new series of ATI FireGL workstation graphics boards. An industry-first 2GB of on-board memory enables engineers and designers to interact with larger datasets and more complex models. The ATI FireGL unified shader architecture maximizes graphics throughput for today’s engineering and animation software. During performance tests, the ATI FireGL V5600 demonstrates more than 300% the performance of the ATI FireGL V5200 running the Viewperf 9.0.3 UGS Teamcenter Visualization Mockup (tcvis-01) benchmark test...

Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com