Items tagged with Unreal Engine 4

Planetariums are so 2015. Framestore has created the world’s first VR field trip to Mars in a school bus powered by Unreal Engine 4. Ms. Frizzle ain’t got nothing on Framestore. Gary Marshall, Framestore Senior Developer, remarked, “When I first heard about the project, my reaction was, ‘This is absolutely nuts’. But it was so cool, that I wanted to be on it from the start.” This invention is essentially the first group VR experience. When students look out the windows, they see the surface of Mars. Unreal Engine 4 was the perfect tool because it is a physically-based renderer that simulates the real world. The team also had to invent transparent windows that could become VR screens. They essentially... Read more...
Before its release in April 1998, it was clear that Unreal would make a big impact on the PC gaming market. At that time, the Nintendo 64 was the most graphically impressive console, only to be outdone by the Sega Dreamcast a year later. Around this period of time, PC graphics were improving at such a rapid rate, that it seemed like each new GPU generation actually did give you an enormous increase in fidelity. Let's throw some nostalgic at you. A mere month before Unreal hit the store shelves (remember when PC games were found at retail?), 3dfx Interactive released its much-anticipated Voodoo2. At around the same time, NVIDIA released its Riva128ZX and Riva TNT. At this point, AMD (then ATI)... Read more...
Epic Games has selected 10 individuals in the education sector to receive $75,000 each in Unreal Dev Grants. It's the first round of funding to academic and educational recipients, with the grants intended for developers working on "promising early-stage projects." Those who receive funding can use the money however they wish -- there are no strings attached, Epic Games says. "The talented educators and developers recognized today are receiving the first Unreal Dev Grants for education thanks to their tireless contributions to the UE4 community," said Luis Cataldi, education evangelist at Epic Games. "I've personally seen the fruits of their efforts and generosity of spirit make significant differences... Read more...
It looks like Microsoft is really hoping to entice people over to Windows 10 considering that Windows 8 has failed to take off. With its latest announcement that DirectX 12 will be included with Windows 10, Microsoft is targeting game developers and gamers. On its DirectX developer blog, Microsoft revealed additional incentives for game developers who would join its Windows Insider program. Those who sign up and are accepted, will receive everything they might need to help jumpstart their DirectX 12 development. This includes updated runtime, API headers, samples, drivers, and documentations. Microsoft also revealed that it has worked with Epic Games so that Unreal Engine 4.4 will support DX12.... Read more...
Find yourself wondering how development on the newest Unreal Tournament is coming along? It just so happens that Epic Games posted video footage of its upcoming first person shooter to YouTube, which offers up a limited look at Unreal Tournament's first-ever Deathmatch game play. Things are pretty basic at the moment, though coming along. The new Unreal Tournament is being built around Unreal Engine 4. Epic Games has promised that it will be a collaborative effort between the developers and community. "From the very first line of code, the very first art created and design decision made, development will happen in the open, as a collaboration between Epic, UT fans, and UE4 developers," Steve... Read more...
NVIDIA has always been the master of the tech demo.  And though they've previously shown Epic's Unreal Engine 4 in action on even mobile platforms like their forthcoming Tegra K1 mobile SoC, there's nothing like a new flagship graphics card to serve as a vehicle to demonstrate the latest in game engine advancements.  It's showcases like these that demonstrate the progress being made toward photo-realism and real-time physics in live action graphics and game play. Toward the end of his keynote speech on Monday, NVIDIA CEO Jen-Hsun Huang shifted the focus of his presentation from graphics horsepower to what you could actually achieve with all that graphics muscle.  Powered by NVIDIA's... Read more...