Items tagged with john carmack

John Carmack is a legend in the gaming world best know by gamers for his work at id Software. Carmack left id to pursue a position with Oculus and work on the Oculus Rift VR headset. Carmack has announced via Facebook that starting this week he is moving into a "consulting CTO" position with Oculus. He says that he will still "have a voice in the development work" but notes that the endeavor will consume "a modest slice of my time." As for what Carmack plans to do with the remainder of his time, he intends to work on artificial general intelligence (AGI). Carmack notes that in all the things he has done in games, aerospace, and VR, he has always felt that he had "at least a vague line of sight"... Read more...
Oculus CTO and legendary game developer, John Carmack recently went on The Joe Rogan Experience podcast where he talked about the state of augmented and virtual reality. Carmack talked a bit about Facebook's recent suggestions that the future of Insight and Guardian motion-tracking technologies is all-day wearable augmented reality glasses. He underscored that future isn't immediately on the horizon. Carmack also talked about other companies in the AR and VR space, such as Magic Leap. He said that Magic Leap has been underdelivering on its early hype. He says that technology hasn't advanced to the point yet where AR glasses can be made small enough for users to wear all day, and that Oculus could... Read more...
John Carmack is the legendary [former] id Software programmer that was behind such PC gaming bedrocks like Wolfenstein 3D, Doom and Quake. But during his ascent to PC gaming legend status, Carmack had more than a few run-ins with former Apple CEO Steve Jobs. Carmack revealed in a Facebook post this week that he grew up admiring the two Steves: Jobs and Wozniak. Following early success at id Software, Carmack bought his first NeXT computer (a company that Jobs helmed during this time away from Apple) and would later move the entire company over to the machines. However, his first real face-to-face meetings with Jobs came when trying to get Apple to integrate OpenGL support... Read more...
If anyone can make failure look like a magnificent achievement in rocket design, launch, and recovery, then it’s definitely Elon Musk. On Saturday, SpaceX launched a Dragon capsule into space via its Falcon 9 launch vehicle. The Dragon went on to make its fifth successful cargo run to the International Space Station, while the Falcon 9 was scheduled to make history by landing vertically on a 300 ft. by 100 ft. target under power… at sea… in the dark.SpaceX's floating barge, docked just days before the Falcon 9's attempted landing SpaceX was nearly able to successfully accomplish its mission with Dragon 9, but Musk tweeted Saturday morning: Rocket made it to drone spaceport ship, but landed hard.... Read more...
As if the Oculus Rift project needed any more buzz and excitement, things just kicked into overdrive with the announcement that legendary game programmer John Carmack of id Software fame has joined the team as its new Chief Technology Officer (CTO). That's right, the lead programmer of iconic gaming franchises like Doom and Wolfenstein 3D will now contribute to the Oculus Rift and help shape the future of virtual reality. "I have fond memories of the development work that led to a lot of great things in modern gaming – the intensity of the first person experience, LAN and internet play, game mods, and so on. Duct taping a strap and hot gluing sensors onto Palmer’s early prototype... Read more...
There have been rumors of late that Android 3.0 will be Google's first major swing at the gaming market when it comes to smartphones. If this video demonstration is any indication of what's to come on iOS, the battle may already be over by the time Android 3.0 hits the airwaves. John Carmack, one of the most famous game designers in the history of the industry, is responsible for such famous titles as Doom, Quake and Wolfenstein 3D. He's also responsible for the development of Rage, a highly advanced and complex (in terms of polygon count) video game that has yet to hit the market. The PC version is expected sometime soon, but an iPad and iPhone version could land even sooner. At an event at... Read more...
Id Software has had minimal success developing games for cell phones. It ported its popular Doom title over to the cell phone platform with Doom RPG, as well as developing two original Orcs and Elves games for phones. Ultimately, the three titles sold only a combined two million copies. The problem, at least up to now, is that cell phones have been less than ideal gaming platforms. They typically have small screens, limited processing power and memory, and awkward controls. But according to an article on Forbes.com, Id's co-founder, John Carmack is eyeing the iPhone as the mobile platform that can successfully address at least some of these issues:"One of the biggest appeals of the iPhone, says... Read more...