Items tagged with CryEngine

Many would not argue that the holy grail of graphics rendering is real-time ray tracing, and there are industry-wide efforts to make that a reality. Real-time ray tracing is computationally demanding, though, which is why today's solutions only ray trace parts of a scene, and not the entire thing. This also requires specialized hardware, or so it was always assumed. Interestingly, though, Crytek has released a demo showcasing a method of ray tracing being done on a Radeon RX Vega 56. This is notable because AMD's Vega GPU architecture does not contain any special hardware to handle the demands of real-time ray tracing, unlike NVIDIA's Turing GPU architecture, which optionally includes dedicated... Read more...
Cloud Imperium Games has decided to kick CryEngine to the curb and use Amazon's "ground breaking" Lumberyard engine to complete development Star Citizen, an upcoming first-person space combat simulation that started out as a crowdfunding campaign. Same goes for Squadron 45, the single-player experience set in the Star Citizen universe that is described as a "spiritual successor to Wing Commander." The switch from CryEngine to Lumberyard was first revealed in a new splash screen logo that appeared after applying the most recent alpha patch, version 2.6. An official statement was not far behind. "We’ve been working with Amazon for more than a year, as we have been looking for a technology leader... Read more...
It seems as though Crytek is having a cash flow problem again. The company announced on its website that it is making a "series of changes to its future business plans" as it looks to refocus its efforts on developing games and game development technology. As such, it is planning to shutter five of its seven studios, leaving its Frankfurt and Kiev locations as the pillars that will prop the company up going forward. Crytek will continue to focus on and develop CryEngine, its popular game engine that has both been used to create titles in-house (Far Cry, Crysis, Ryse: Son of Rome and so forth) and licensed to third-parties (Sniper: Ghost Warrior 2 and 3, Evolve, Squadron 42, and others). That... Read more...
Crytek is bringing Ryse: Son of Rome to the PC platform. Crytek’s third-person action game, where players take on the role of Roman general Marius Titus, hasn't achieved the success it has hoped for as a launch title for Microsoft’s Xbox One and has garnered a Metacritic score of 60. The news comes during a tumultuous time for Crytek as the company recently sold off its rights to Homefront: The Revolution amidst allegations that it was unable to pay employees. However, the recent bout of bad news has not curtailed the company’s aspirations for the PC version. It believes that the title will become a benchmark game for the platform according to Crytek director of business development... Read more...
We've detailed Crytek's problems in several previous posts, and it's now clear that it wasn't just the company's UK studios that were affected. Crytek announced today that it has officially moved development of its F2P shooter "Hunt: Horrors of the Guilded Age" to Germany -- ignoring the fact that the majority of the US team had apparently already quit the company. The problem? Just as in the UK, the US employees weren't getting paid. In a separate announcement, Crytek also declared that development of the Homefront series had passed entirely to developer Deep Silver. The company has stated, "On completion of the proposed acquisition, the Homefront team from Crytek's Nottingham studio would... Read more...
Crytek -- developers of the CryEngine and the hit Crysis series -- is, by all accounts, in significant trouble. Reports of problems are mounting at multiple publications as employees speak out about missed paychecks, layoffs, and multiple staff departing in the wake of non-payment. Eurogamer is reporting that Crytek UK has laid off or lost 30 staff working on Homefront: The Revolution since development started in 2011, including the Managing Director, Karl Hilton. Crytek, of course, is strenuously denying any and all reports that the company might be near bankruptcy, but comments coming from ex-employees (a rapidly growing group) paint a different picture. Multiple individuals have spoken to... Read more...
One of the ongoing questions around AMD's Mantle API is how much support it would garner in actual shipping titles. True, EA had committed to adding support to the Frostbite engine, but that's the kind of announcement that can be quietly swept under the rug or might be integrated into the engine but with a minimal number of titles actually using it. So far this year, only Thief and BF4 have shipped with Mantle support -- the former is a minimally regarded game, while the latter has been dogged by play issues that have nothing to do with AMD's API but have distracted from its quality. Three other games (Sniper Elite 3, Star Citizen, and Civilization: Beyond Earth) will include support for Mantle... Read more...
Nvidia may have just announced GameWorks support will be baked into Unreal Engine 4, but the Red Team is firing back with its own announcement today: Upcoming versions of Cryengine will support AMD's Mantle API. Just to be clear, this announcement refers to an upcoming engine that hasn't been used for a shipping title yet -- Cryengine 3, the engine that powered Crysis 3, has been retired in favor of a new-from-the-ground-up approach. The new CryEngine will support the Xbox One, PS4, Wii U, and PC spaces and we're honestly a bit surprised to see Crytek jumping onboard with AMD. I spoke to Crytek representatives when I attended APU13, and while they were very interested to see what Sunnyvale had... Read more...
Linux users have long championed their platform of choice as a viable option for gaming, and with solutions like WINE having been around for quite some time, playing games on a Linux box is certainly nothing new. However, there's been a recent push to promote the open source platform as a gaming powerhouse, especially by Valve with its Steam OS and Steam Machines initiative. On top of that, now we've learned that Crytek will offer native Linux support for its CryEngine game engine. "During presentations and hands-on demos at Crytek's GDC booth, attendees can see for the first time ever full native Linux support in the new CryEngine," Crytek announced in a blog post. "The CryEngine all-in-one... Read more...
Fileshack has a new video showcasing Crytek's CryEngine 2 game engine, which will be featured in the upcoming DX10 shooter Crysis. If you haven't seen what this game engine can do or what Crysis looks like in action, do youself a favor and give this 126MB video a download.  The visual effects are so good, I'll guarantee you'll be impressed.... Read more...