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Bioware's original Knight's of the Old Republic (KOTOR) was a smash hit on both the XBox and PC when it launched back in 2003. Anxious to mint fresh cash from its Star Wars IP, LucasArts commissioned the second title: Knights of the Old Republic II: The Sith Lords. Obsidian Entertainment was tapped for the task and given just a year to develop a sequel to what was considered one of the best (if not the best) games of 2003. KOTOR II began promisingly; early stages of the game offered at least as much immersion and character development as the original. As players progressed, however, the unfinished nature of the product became increasingly apparent. KOTOR II doesn't reach a climatic finale so... Read more...