NVIDIA Quadro FX 3000

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The NVIDIA Quadro FX 3000 - Page 3

 

The NVIDIA Quadro FX 3000
NV35GL Based Pro Graphics

By: Dave Altavilla
September 10, 2003

While we realize you probably wouldn't go out and buy a Quadro FX 3000 to play games exclusively, we do realize that some of you CAD and DCC types need a little decompression time, after a long day spinning models.  Additionally, it's always interesting to look at a product from a number of angles and why not look at this new card down the barrel of a rail gun too?  Just for fun, of course. 
 

Quake 3 and Unreal Tournament 2003
A quick run at some gaming scenarios, just for kicks.

No real surprises are reported here in these numbers.  The GFFX 5900U steals the show, as it should and the FireGL X1 follows behind in second place.  NVIDIA's driver team has focused on OpenGL Workstation Graphics performance, rather than OpenGL gaming performance.  Regardless, if you are hell-bent on some after hours fragging, the Quadro FX 3000 and 2000 will indeed provide you the means to do so.

 

These scores are a bit more interesting here, in the Direct 3D based Unreal Tournament 2003 Citadel map benchmark.  We've set the image quality for all cards to identical levels, with a common ini file that sets the graphics options upon launch of the game engine.  The Quadro FX 3000 and GeForce FX 5900 Ultra are virtually in a dead heat with each other, showing that under the hood, the gaming side of the NV35GL GPU is still intact, and that drivers are the only gating item, when it comes to gaming with these cards.  Interestingly enough, the R9700GL based FireGL X1, takes the lead slightly, even over the GeForce FX 5900 Ultra, which is consistent in this benchmark at this lower resolution and for the base GPU technology that is compared here.

Again however, there's nothing really earth shattering to note within these tests, so let's get back to work and delve a bit deeper into what the Quadro FX 3000 is really meant to do.
 

SPECviewperf 7.1 Test and Conclusion

 


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