||If you're at all into enthusiast computing, the highly anticipated single player demo of the hot, new, upcoming FPS smash-hit Crysis, should require no introduction. Crytek's game engine visuals are easily the most impressive real-time 3D renderings we've seen on the computer screen to date. The engine employs some of the latest techniques in 3D rendering like Parallax Occlusion Mapping, Subsurface Scattering, Motion Blur and Depth-of-Field effects, as well as some of the most impressive use of Shader technology we've seen yet. In short, for those of you that want to skip the technical jib-jab, Crysis is HOT. We ran the SP demo with all of the game's visual options set to 'High' to put a significant load on the graphics cards being tested.|
Again, with Crysis, we had really expected to see a larger memory buffer come into play. Instead, the Radeons in our group rely on pure GPU speed to push frame rates along, and Sapphire's high clock speeds garner it the fastest framerates. That being said, even the fastest Radeon HD 3870 was still 20% slower than PNY's 8800 GTS 512, and 6 percent or so behind the 8800 GT from NVIDIA.