The story surrounding the launch of Batman: Arkham Knight for the PC might be as interesting as the story in the game itself. While it's not uncommon for any launch game to require a patch or have some unknown bugs, Arkham Knight took things to ridiculous levels - it was broken, plain and simple. That was so much the case, that WB Games took the rare route of pulling the game from the shelves. Even now, the game remains unavailable.
Game developer Rocksteady continues to apologize to the fans it's let down, and vows to continue fixing bugs as quickly as it can. Once Rocksteady and affiliated parties agree that the game has reached an appropriate level of quality, it will once again be made available for sale. It's hard to tell when that will be, but surely it'll happen before the next of the month.
Part of the latest post reads: "Addressing the PC performance issues is still our top priority and at this time, we believe we have identified a number of fixes for the larger issues that were affecting PC players at launch. These fixes are currently being implemented into the game and once we have been able to do some initial testing, we’ll have a better idea on the status of our progress. We’ll provide an update on how things are developing next week."
Not surprisingly, because Arkham Knight's developers have been so hard at work fixing bugs, they haven't had time to work on the game's first bit of DLC, which we talked about just last week. Yup - PC gamers will have to go just a bit longer than console gamers to tear up Gotham City with Batgirl.
On the upside, we can hope that this debacle will serve as a lesson to other developers. Pipe dream? Perhaps.