US Video Game Sales Hit Record High During Q1 2020 Thanks To COVID-19

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In what might come as a shocker to you (well, not really), the U.S. video game market set a record high for sales during the first quarter of 2020. It shouldn't take a rocket scientist to figure out what the reasoning was behind the increase; we can look no further than the coronavirus/COVID-19 pandemic that has been forced many Americans to work from home, and has given school-age children plenty of free time.

According to NPD, spending on "video game products" hit a record $10.86 billion during the first three months of 2020. To put this figure in perspective, it represented a 9 percent increase over the same quarter last year. Of that total, a whopping $9.58 billion was spent solely on video game content (an 11 percent increase).

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Given the wide scope of COVID-19 lockdowns, the industry saw gains across all sectors including PC, console, and mobile gaming. There were also gains in game hardware and accessory sales, which added to the record quarter.

Animal Crossing: New Horizons was one of the biggest AAA releases during the quarter, and helped to drive numbers up. Other titles that came up big during the quarter included Call of Duty: Modern Warfare, DOOM Eternal, and NBA 2K20. Some "old" favorites like Fortnite and Grand Theft Auto V also had strong showings during the quarter, aided primarily by their in-game transactions.

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While PlayStation 4 sales were down for the quarter according to Sony, and the similarly-aged Xbox One is nearing the end of its lifecycle, the Nintendo Switch helped to make up for those declines. The Switch, buoyed by the popularity of Animal Crossing: New Horizons, helped bolster the video game hardware market by 2 percent.

“Video Games have brought comfort and connection to millions during this challenging time,” said Mat Piscatella, a games industry analyst for NPD. “As people have stayed at home more, they’ve utilized gaming not only as a diversion and an escape, but also as a means of staying connected with family and friends."

Tell us what's going on in your world, HotHardware family. Has your game software and hardware spending increased in recent months due to COVID-19?

Brandon Hill

Brandon Hill

Brandon received his first PC, an IBM Aptiva 310, in 1994 and hasn’t looked back since. He cut his teeth on computer building/repair working at a mom and pop computer shop as a plucky teen in the mid 90s and went on to join AnandTech as the Senior News Editor in 1999. Brandon would later help to form DailyTech where he served as Editor-in-Chief from 2008 until 2014. Brandon is a tech geek at heart, and family members always know where to turn when they need free tech support. When he isn’t writing about the tech hardware or studying up on the latest in mobile gadgets, you’ll find him browsing forums that cater to his long-running passion: automobiles.

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