Huge Alan Wake 2 Patch Brings Over 200 Improvements And Fixes A Really Annoying Bug

Alan Wake 2 has been notoriously difficult to run even on an NVIDIA GeForce RTX 4090 at 4K - as I recently found out. With maxed out graphics settings, including ray tracing and path tracing on high, native resolution saw a meager 24 FPS average. Only when one uses NVIDIA's impressive DLSS 3.5 with Frame Generation do we see the FPS go over 60. That's a feature, not a bug, as the developer Remedy is pushing technological boundaries.
We also have various improvements related to the experience of the game. Starting with audio, improved lip sync and similar fixes help to keep gamers engaged more realistically. There's also a laundry list of graphical improvements and tweaks to the overall visuals, such as in the various environments.

While these are demanding technologies, seeing items such as lighting fully optimized will be one less item to worry about for your graphics card. Other fixes to game stopping bugs have also been applied, especially when it pertains to certain missions. Some bugs may cause progress to come to a screeching halt, such as in the Deerfast mission. Those are key to get resolved for the gaming experience, above even graphics. So it's certainly good see these fixed.