Rocket League Becomes First Xbox One Game To Support PC Cross-Network Play

Cross-network play between the Xbox One gaming console and PCs has finally arrived. After first announcing the functionality back in March, Microsoft today revealed that gamers running the Xbox One and Steam PC versions of Rocket League will be able to take part in the first cross-network play matches starting today at 6pm EST.

Rocket League started off life on the PlayStation 4 and Steam gaming platforms, but didn’t make the trek over to the Xbox One until this past February. Rocket League players with a PlayStation 4 have already been able duke it out with their PC counterparts, so it’s nice to see Xbox One users gain the same capabilities. Since its introduction on the Xbox One platform back in February, Microsoft say that nearly 2 million players have enjoyed the game.


Rocket League is a rather inventive mix of soccer (err, Football to the rest of the world) and car racing. It seems like a rather strange pairing at first glance, but developer Psyonix has somehow managed to implement rather addictive gameplay that keep gamers coming back for more.

“With today’s new cross-network update, your potential pool of teammates and opponents will grow even larger,” said Psyonix VP Jeremy Dunham. “Cross-network play has been something that Xbox One gamers have been asking us for since the day we launched, and thanks to Microsoft’s new cross-network policies, we’re proud to give it to them.”

Enabling the cross-network play function for Rocket League on the Xbox One is as easy as going to the Options menu and clicking the check box for the feature.