OCZ Introduces DIY Gaming Notebook

OCZ Technology Group Introduces Do-It-Yourself Gaming Notebook Solution and Initiative

Developed to offer “Infinite Possibilities,” the OCZ DIY program gives gamers on the go just what they have been asking for

Sunnyvale, Calif. - May 14, 2008 - OCZ Technology Group, Inc., a worldwide leader in innovative, ultra-high performance and high reliability memory, today unveiled their pioneering Do-It-Yourself (DIY) Gaming Notebook Program. Under this program, users ranging from hardware enthusiasts to mainstream gamers can partake in configuring and building their own gaming-grade mobile solution. The OCZ DIY program enables users to purchase an unconfigured notebook and ultimately customize the system to their needs with the help of guides and direct support.



Thanks to competitive performance and enhanced portability of today’s notebooks, opting for a notebook as a serious gaming option has become increasingly the norm; the focus is also shifting in the DIY sector. OCZ has validated a complete range of components to ensure excellent component compatibility and quick and easy configuration the notebook, allowing consumers to configure the DIY gaming notebook in a shorter period of time than it actually takes to construct a regular desktop. Catering to these new demands of enthusiasts and gamers who have found benefits and enjoyment in building personal desktops, the OCZ DIY program is setting out to provide them the advantages of building their own gaming notebooks.

  

“For years consumers have wanted to build their own mobile computing platforms, but the product offerings and market simply did not serve them as they did in the desktop do it yourself segment,” said Eugene Chang, Product Manager for OCZ System Solutions. “With the OCZ Do-It-Yourself Notebook initiative, OCZ empowers with the resources like validated component guides, documentation, tech support, and a warranty to allow consumers to configure and build a true gaming notebook with the exact specification that matches their unique requirements.”

Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com