Microsoft Xbox One, The Full Review

The Xbox One is more than just a game console. We know that may be blatantly obvious to many of you, but we want to drive that point home from the get-go. The gaming, home entertainment, and mobile/computing industries are vastly different than they were when the previous-gen Xbox 360 launched in late 2005. Since then, there’s been unprecedented intermingling, consolidation and integration across these markets and Microsoft took it all into consideration in the design of the Xbox One.

Of course, the Xbox One plays games—really well, actually. With its updated hardware, more refined controllers, new Kinect sensor, and a wealth of developer support, the Xbox One is an excellent gaming platform. But Microsoft’s incorporation of a hypervisor that allows the Xbox One to run the Xbox OS and Windows 8 kernel simultaneously opens up a world of additional possibilities. Couple the new hardware, innovative software implementation, and capabilities of the included Kinect sensor and you’ve got a device that’s equally as adept at running a cutting edge game as it is playing back HD video, browsing the web, or video conferencing...

Microsoft Xbox One, The Full Review
Xbox One with Kinect Sensor and Wireless Controller

Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com