Mass Effect: Andromeda Patch Cures Crazy Eyes And Delivers Significant Gameplay Improvements

Mass Effect: Andromeda

The sad reality of gaming is that it is not uncommon for a title to ship with bugs. Some have a few crawling around while others are infested to the point where even the Orkin man would cringe. After plenty of hype and anticipation, Mass Effect: Andromeda fell somewhere in between, leaving many gamers feeling disgruntled with the state it shipped in. If you stopped playing because of it, you may want to give the game another shot.

Bioware promised to fix a host of issues with its 1.05 patch, which is now available. More than just lip service, it seems the patch has done a lot of good for the game, in particular with the way characters' eyeballs looked. Prior to the patch, there were complaints of creepy looking stares. After applying the patch, staring into the windows of a character's soul looks much more realistic. Have a look at this comparison posted to Twitter:
That is a noticeable and appreciated improvement. Instead of looking like a Margaret Keane painting (from the biographical film "Big Eyes," if that reference is too obscure), the new eye shaders look more realistic, with characters no longer appearing tired or comically intense.

Bioware also promised a bunch of other fixes and improvements with its 1.05 patch, such as balance changes to single player and multiplayer gameplay, better lip syncing, higher inventory limits, and generally better performance, to note some of the highlights in the release notes.



This will not be the only patch that Bioware releases. The developer said more updates will be introduced over the course of the next couple of months, and that they will dive deeper into the game with other fixes and improvements on the way. Among them will be more options and variety in the character creator, improvements to hair and general appearances for characters, and adjustments to conversations with Hainly Abrams. Bioware also plans to continue building on the APEX missions that have been running since day one.

Via:  Polygon
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