Apple Unveils New App Store Guidelines To Allow Game Streaming, But They Are Ridiculously Obtuse
3.1.2(a) Permissibles: (sub-point) You may offer a single subscription that is shared across your own apps and services. Games offered in a streaming game service subscription must be downloaded directly from the App Store, must be designed to avoid duplicate payment by a subscriber, and should not disadvantage non-subscriber customers.
This remains a bad experience for customers. Gamers want to jump directly into a game from their curated catalog within one app just like they do with movies or songs, and not be forced to download over 100 apps to play individual games from the cloud. We're committed to putting gamers at the center of everything we do, and providing a great experience is core to that mission.
Ultimately, Apple seems like it is getting a bit weird with its rules. The things they are implementing may not be as thought out as they could have been. To Apple’s credit, however, these rules are also more or less forcing apps to stick with Apple services, sign-in, and payment. Otherwise, the app will be removed from the store. This oppressive way of doing business may harm developers and creators, though, which will more than likely lead to more problems for Apple, but we will have to see. The things Apple does going forward will most likely be influenced by the Epic Games lawsuit and possible creator outcry, so stay tuned to HotHardware for updates on the matter.2.3.1 Don’t include any hidden, dormant, or undocumented features in your app; your app’s functionality should be clear to end users and App Review. All new features, functionality, and product changes must be described with specificity in the Notes for Review section of App Store Connect (generic descriptions will be rejected) and accessible for review. […]