Game publishers have been looking for ways to get in on the second-hand game market, but none have found a way that sits well with gamers just yet. Electronic Arts is throwing in the towel on its latest attempt, Online Pass, which generally charged gamers a fee to activate a game’s multiplayer content when they bought the game used. According to
VentureBeat, EA is citing customer dissatisfaction as playing a role in the decision to cut the program.
Games like EA's Battlefield 3 made use of Online Pass, which charged a fee for games to be re-activated on new systems.Image Credit:
EA
It’s easy to see why
EA is looking for ways to profit from second-hand game sales, and it’s a little surprising that customers reacted strongly enough to the Online Pass (which typically charged in the neighborhood of $10 for activation on used games) to convince the company to shut it down. It may be that this is also a goodwill-building move, given EA’s recent troubles with
SimCity.
Joshua Gulick
Josh cut his teeth (and hands) on his first PC upgrade in 2000 and was instantly hooked on all things tech. He took a degree in English and tech writing with him to
Computer Power User Magazine and spent years reviewing high-end workstations and gaming systems, processors, motherboards, memory and video cards. His enthusiasm for PC hardware also made him a natural fit for covering the burgeoning modding community, and he wrote
CPU’s “Mad Reader Mod” cover stories from the series’ inception until becoming the publication editor for
Smart Computing Magazine. A few years ago, he returned to his first love, reviewing smoking-hot PCs and components, for
HotHardware. When he’s not agonizing over benchmark scores, Josh is either running (very slowly) or spending time with family.