Items tagged with tessellation
In 2010, a game came along that should have put to rest the popular meme, "Can it run Crysis?" Despite being graphically superior - it was the first major title to include DirectX 11's tessellation feature - Metro 2033 didn't get the respect it deserved on the graphics front. On the gameplay front, things were different. It was immersive,...
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When Epic Games demoed the Unreal 4 engine earlier next year, Crytek barely batted an eyelash. The company's new trailer for the upcoming Crysis 3 is evidence of why. The game environments are stunning, and the company swears the footage its showing is drawn from real-world gameplay. The game engine is flexible; it...
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Battlefield 3 has become something of a hot item in recent months thanks to the game's incredible visuals and gameplay videos that have left long-time fans of the series salivating. BF3 is the sequel to Battlefield 2 (released back in 2005), and while it's designed for XBox 360, PS3, and PC, the game was built around...
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When Crysis 2's DX11 support finally arrived post-launch via several large patches, Crytek CEO Cervat Yerli described the option as a "gift," having apparently forgotten that the game was marketed with DX11 support from day one. The updated visuals and textures may have mollified some PC buyers, but research done by...
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It's nothing new to see AMD and NVIDIA arguing over benchmarks, but news that came across our desk today put a new twist on a very old battle. A few days ago, NVIDIA contacted us and inquired if we'd be interested in testing HAWX 2's stand-alone benchmark for evaluation, noting that tessellation effects were employed...
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