Items tagged with hairworks

NVIDIA is on the cusp of releasing a new round of graphics cards, and there have been a lot of rumors and speculation as to what the company's next generation GPUs—codenamed Turing—will bring to the table. One possible feature we might see is the leveraging of artificial intelligence to render more realistic-looking hair in real-time. This already exists to some extent with NVIDIA's HairWorks technology, which is the culmination of over 8 years of research and development. Enabling HairWorks in supported games certainly highlights those strands of hair, but it can also introduce a stiff performance penalty. There's also room for improvement. That could come from a deep learning-based... Read more...
This is far and away the most thought we’ve ever given to a wig on a manikin, but after you see Nvidia’s latest tech demo, you’ll understand why we’re rather excited. The video is of Nvidia HairWorks 1.1, a simulation and rendering tool for creating lifelike hair and fur in video games. In this clip, Nvidia shows off a Fabio-style hairdo with about 500,000 hairs that bounce and sway as the camera circles. If this was a real wig, it might unseat YouTube’s most boring video ever. But as an example of what Nvidia can do with hair physics, it’s pretty darn cool. Previous demos of HairWorks showed up to 22,000 strands of hair, making the jump to half a million much bigger. The video was recorded with... Read more...