When it comes to developing games, the easier it is to make a game for multiple systems, the better it is for gamers because studios can make better games with more resources that function across all platforms. Microsoft has announced that it has launched a new Expanded Resource feature in the Windows 10 Fall Creators Update that has moved the development industry closer to the goal of creating one game that can run anywhere.
Expanded Resources gives developers access to 6 exclusive cores, 5GB of RAM, and full access to the GPU. In case you didn't already realize, when Windows 10 launched back in July of 2015, the Xbox One and Windows PCs share the same codebase for game development and the Universal Windows Platform application model.
That change allowed UWP apps made for Windows 10 PCs and Xbox Games to be purchased and run side-by-side on consoles, with the caveat of only being run in a special environment for lightweight entertainment experiences on the console. When the Windows Fall Creators Update lands, UWP games published to the Windows Store -- including games in the ID@Xbox program and games in the Xbox Live Creators Program -- for Xbox One consoles will be able to access the expanded resources.
Access to the new resources will give developers significantly more performance and more options for game design. This isn't the only cool thing that is coming in the Windows 10 Fall Creators Update that will be important for gamers. Microsoft plans to have fixes for stuttering and FPS drops in some games seen with recent updates.
The Fall Creators update is now to the point where the focus is on stability. Microsoft stated, "We are now at the point of the development cycle for the Windows 10 Fall Creators Update where our focus is now on stabilization for release to the world. This means that we are releasing new builds to Insiders more quickly and that these builds will include mostly bug fixes. You’ll notice that this build continues to include a bunch of good bug fixes Insiders will enjoy."