Valve Faces Lawsuit Alleging Abusive Power Grab To Keep Prices High On Gamers
As it stands, Valve does appear to have a bit of a monopoly on the gaming market, as the suit states that it is approximated that 75% of all PC games sold in the U.S. go through Steam. On the contrary, some could argue that they were the first to make a digital games store successfully and grew because of that. Now, platforms like Epic Games and the Microsoft Store are slowly growing, enticing developers with lower commission fees and better agreements, but may not be enough to truly compete.
Obviously, as the lawsuit explains, it would be in the developer and game publisher's best interest to offer lower prices on platforms that offer lower commissions. More traffic can be driven to the game, thus earning more money for the creators. For some reason, however, that is not happening, as shown by a chart of prices on different platforms put together by the plaintiffs.
However you interpret Valve’s monopoly status, there are some oddities occurring with the PC games market. The pricing versus commission rates on a platform do not line up, and the lowest common denominator is Valve it seems. Hopefully, we will find out more about this case soon, but let us know what you think of Valve’s alleged practices in the comments below.