At long last, Bethesda is bringing mod support for Fallout 4 and Skyrim Special Edition to PlayStation 4 players after working out an arrangement with Sony. That was the plan all along, of course, with Bethesda originally intending to bring modding to the PS4 back in June. But then Sony set up a roadblock by refusing to approve mods as Bethesda wanted to implement them.
"Sony has informed us they will not approve user mods the way they should work: where users can do anything they want for either Fallout 4 or Skyrim Special Edition," Bethesda stated a month ago. "Like you, we are disappointed by Sony's decision given the considerable time and effort we have put into this project, and the amount of time our fans have waited for mod support to arrive. However, until Sony will allow us to offer proper mod support for PS4, that content for Fallout 4 and Skyrim on PlayStation 4 will not be available."
Now one month later, Sony and Bethesda have come to an agreement in regards to mods. Using Bethesda's Creation Kit, users will be able to modify and create their own content. The compromise is that user's won't be able to upload external assets with their PS4 mods, though they'll be able to use any assets that come with the game.
"By creating a Bethesda.net account, you’ll be able to browse and try mods right from within the game. We are excited finally to get modding to our PlayStation fans who have supported us for so long. Modding has been an important part of our games for over 10 years, and we hope to do even more in the coming year for all our players, regardless of platform," Bethesda said.
Mod support will first to Skyrim when it launches on October 28. After work is finished on Skyrim, Bethesda will get busy updating Fallout 4 to support mods, and also with 4K resolution support for Sony's forthcoming PlayStation 4 Pro console (Skyrim will support 4K game play, too).