The multi-year life cycle of today’s gaming console is seen as a speed bump to development by some – most notably Brendan Iribe, the CEO of
Oculus VR. OXM recently talked to Iribe about the possibility of virtual reality headsets for consoles like the Microsoft
Xbox One or Sony
PlayStation 4, but it looks like Oculus is focusing on the PC, for now.
That’s not to say that Iribe doesn’t think the consoles could one day support virtual and augmented reality devices – but right now console life cycles can take the better part of a decade, where VR technology, being as young as it is, is growing at a breakneck pace. Iribe also points out that the new Xbox One will rely heavily on the cloud, which might make for latency issues in VR gaming. Iribe isn’t opposed to
console makers exploring possibilities with the technology and he even welcomes it, but he doesn’t seem to be planning any near-term involvement for
Oculus.
Joshua Gulick
Josh cut his teeth (and hands) on his first PC upgrade in 2000 and was instantly hooked on all things tech. He took a degree in English and tech writing with him to
Computer Power User Magazine and spent years reviewing high-end workstations and gaming systems, processors, motherboards, memory and video cards. His enthusiasm for PC hardware also made him a natural fit for covering the burgeoning modding community, and he wrote
CPU’s “Mad Reader Mod” cover stories from the series’ inception until becoming the publication editor for
Smart Computing Magazine. A few years ago, he returned to his first love, reviewing smoking-hot PCs and components, for
HotHardware. When he’s not agonizing over benchmark scores, Josh is either running (very slowly) or spending time with family.