NVIDIA Gelato Delivers Hair-Raising Results

NVIDIA GELATO 2.1 FILM QUALITY RENDERING SOFTWARE DELIVERS "HAIR-RAISING" RESULTS

Powerful GPU-Accelerated Final-Frame Rendering Software Adds New Features for Joe Alter's Shave and a Haircut, and Autodesk Maya 8.5 and 3ds Max 9.0 Software

SANTA CLARA, CA - March 12, 2007 - NVIDIA Corporation (Nasdaq: NVDA), the worldwide leader in programmable graphics processor technologies, today announced the release of NVIDIA Gelato 2.1 high-quality, GPU-accelerated rendering software, which now includes support for Joe Alter's Shave and a Haircut software for computer-generated hair and fur effects. Other enhancements in this newest release of Gelato include support for Autodesk Maya 8.5 and 3ds Max 9.0, improved stereo rendering, fog lights, and significant performance improvements.

"Gelato is extremely powerful rendering software capable of delivering amazing results," said Joe Alter, CEO Joe Alter, Inc. "Now, with support for Shave and a Haircut, Maya users can easily add Gelato to their rendering pipelines to achieve extremely realistic hair and fur - Gelato is a potent rendering solution for Maya/Shave users."

Gelato 2.1 is available as a free download at www.nvidia.com/gelato. Gelato Pro 2.1, priced at $1500, offers advanced rendering features and greater scalability for professional production pipelines. Volume pricing and educational discounts on Gelato Pro 2.1 are also available. READ MORE...

Tags:  Nvidia, Liver, results, live, ais, air, Ive, LTS, ULT, AI, id
Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com