Nintendo Fuels SNES Classic Hype With Two Action Packed Trailers

Super NES Classic Edition Screenshot

Nintendo hardly needs to hype its miniature game consoles—it never did end up producing enough NES Classic Edition systems to meet demand, and it looks like history will repeat itself with the Super NES Classic. Nevertheless, Nintendo released a pair of videos highlighting some of the features of the upcoming mini game system, including the chance to play the never-before-released Starfox 2.

Demand for these things is largely driven by nostalgia. Many gamers who fall into the thirty-something category grew up alongside Nintendo's game systems, starting with the NES and followed by the Super NES, Nintendo 64, and on down the line. Be that as it may, even if you owned a Super NES way back in the day, there are selling points here designed to enhanced the nostalgia.

One of them is the ability to choose your own background. You could not do that with the original Super NES. You can also save your progress at any point in time no matter where you are in a game with suspend points (up to four per game). That alone is a big selling point. By and large, console games have always been known for using checkpoints, which are not always convenient. Kudos to NIntendo for baking this feature into the Super NES.

A second (and longer) trailer for the Super NES Classic shows off the miniature console from different angles while highlighting even more features. One of them is being able to choose your display mode—4:3 aspect ratio, CRT filter, and pixel perfect. Oh, and there's this:

"Try those tricky sections again with the Rewind feature built into the Nintendo Classic Mini: Super Nintendo Entertainment System, arriving in stores on September 29th!," Nintendo says.

Being able to rewind gameplay can come in handy when missing an item, like a power-up or extra life falling off the screen and out of reach. Pretty nifty, isn't it?

The Super NES Classic comes with 21 games in HD at 60Hz, plus Starfox 2. It also ships with two wired controllers. That is assuming you are able to snag one, of course.