Get John Romero's First New Doom 2 Level Since 1994 And Help Support Ukraine

romero doom 2 level support ukraine news
Shortly after Russia began its invasion of Ukraine, Elon Musk activated Starlink's Internet service in the country, in response to the Ukrainian Vice Prime Minister’s plea for assistance. Two days later, Musk also supplied Ukraine with a shipment of Starlink terminals, earning the Vice Prime Minister’s personal thanks. Now industry heavyweight game designer, John Romero, is stepping up to help Ukraine in his own way.

Romero, a co-founder of id Software and game designer behind the groundbreaking first person shooters Wolfenstein 3D, Doom, and Quake, announced the release of a special new Doom II level. Doom II was originally released in 1994 for MS-DOS, and while expansion packs with additional levels were released in the following years, Romero has never designed another Doom II level since 1994.

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Romero created this new Doom II level, titled “One Humanity,” in order to raise funds for humanitarian aid in Ukraine. Romero announced the level on Twitter, saying, “To support the people of Ukraine and the humanitarian efforts of the Red Cross and the UN Central Emergency Response Fund, I’m releasing a new DOOM II level for a donation of €5. 100% of the proceeds go toward these agencies. Thank you.”

The .WAD file, which is the standard file format for Doom and Doom II, consists of a readme file and the external mod data. You’ll need an original copy of Doom II and a modern source port to play the new level. You can help support Ukraine by buying the “One Humanity” Doom 2 level here on Romero’s website. Romero also encourages people to donate directly to the Red Cross, the UN Central Emergency Response Fund, and other humanitarian organizations supplying aid to Ukraine.
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Nathan Wasson

Nathan grew up with computer hardware news and reviews in the family business and eventually joined the business himself in 2014. He initially joined to make video reviews and help with the podcast, but was soon asked if he would write, and he's been writing about computers ever since. More recently, Nathan has developed a passion for internet privacy, security, and decentralization and likes writing about those topics the most. He spends much of his free time tinkering with Linux distributions, custom Android ROMs, privacy and security tools, and self-hosting solutions. He also started gaming on a PC at a young age and still can't give up Unreal Tournament 2004 and Supreme Commander 2. Beyond computers, Nathan is a car enthusiast and philosophy nerd.

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