GeForce GTX 275 and Radeon HD 4890 Round-Up

The PC world was treated to one of those rare occurrences a few weeks back--a 1-2 punch into the 3D graphics fray from both ATI and NVIDIA. We're talking about the near simultaneous launches of the ATI Radeon HD 4890 and NVIDIA GeForce GTX 275. Both of their names lead to obvious suggestions about where they fit into their respective families.

With the Radeon HD 4890, one might assume that there was an update made to the venerable HD 4870, and for the most part that assumption would be correct. Both GPUs share the same number of shader processors, texture units, and ROPs, bit with three million more transistors than the RV770, and hence a larger die, clearly something else was at work here. As most of you probably know by now, the Radeon HD 4890 is based on a new GPU dubbed the RV790 and that the additional transistors along with the inclusion of a decap ring that reduces electromagnetic interference gave AMD the ability to raise clock speeds over the 4870 by about 100MHz, give or take a few MHz depending on the model.

Also, as its name suggests, NVIDIA's GeForce GTX 275 fits comfortably into the slot between the GTX 260 and GTX 285 cards, with a price set to match the HD 4890. All three of these cards are powered, for the most part, by NVIDIA's GT200b GPU, but are equipped with varying number of stream processors, different amounts of memory, and differing memory interface widths and ROP configurations. At its most basic level, the GTX 275 is a lower power version of the GTX 285, using the same 55nm die at a clock speed of 633MHz while the GTX 285 runs at 648MHz.

With some of the background now covered, we take a look at seven cards, three Radeon HD 4890s and four GeForce GTX 275s, from some of the most prominent names out there. Which one of these cards deserves your hard-earned dough? Read on and find out...

GeForce GTX 275 and Radeon HD 4890 Round-Up

Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com