Epic Games Confirms High CPU Usage Bug Amid Concerns Over Its Games Launcher App
Last week, it was discovered that the Epic Games Launcher was unnecessarily consuming CPU resources, which also resulted in unwanted temperature spikes, even when systems were idle and not updating a game. In addition, as we reported, it was also noted that the Epic Games Launcher app was sending a fair amount of traffic from host machines to multiple servers, again, even when the app was idle. However, it seems that at least one engineer on the development team at Epic is now aware of the issue and the company intends to release a fix soon. In the end, it appears that we are just witnessing a bug with the launcher, though we will definitely know more soon.
The director of publishing strategy at Epic Games, Sergey Galyonkin, was notified of the reddit thread that exploded on the AMD subreddit (as well as our subsequent coverage) explaining the high CPU usage and temps on AMD Ryzen (and Intel) processors. He replied on December 26th, noting that he had seen it. He then replied in the tweet chain that it is a bug.
It’s a bug, the team is on it.
— Sergiy Galyonkin (@galyonkin) December 27, 2020
We have identified the issue and currently testing the fix. You’ll see it in the patch notes once the launcher gets updated :)
— Sergiy Galyonkin (@galyonkin) December 29, 2020