Doom Multiplayer Alpha Testing Opens For Xbox One, PC And PS4 Gamers ‘In The Coming Months’

Doom’s official launch isn’t until the Spring of 2016, but you’re going to have a couple chances to scratch that itch while you wait. For one thing, QuakeCon 2015 is underway this weekend and Bethesda is expected to give some attendees a crack at a pre-Alpha version of Doom multiplayer. For another, the company is gearing up for the Doom Multiplayer Alpha, which is going to open on multiple platforms in the near future.

quakecon 2015

Bethesda said this week that it plans open the Doom 4 multiplayer Alpha to PC players and PlayStation 4 and Xbox One players alike. Getting signed up for the Alpha isn’t free, but it’s not a hurdle that’s likely to bother Bethesda fans: You need to have pre-ordered Wolfenstein: The New Order. If you did, you’ll have a code that you can redeem for a chance at Doom Alpha access.

That’s not your only shot at playing Doom ahead of the unwashed masses, of course. Bethesda will have a Beta down the road for Wolfenstein: TNO pre-order customers. The date for the Beta hasn’t been released, but Bethesda said in a blog post this week that it won’t be holding the Beta until next year.



If you haven’t seen the ultra-gory Doom trailer, you’re either missing out on some blood-spattered fun, or maybe you’ve been spending too much time at the pool. Either way, we’ve got you covered, per the norm. And while we’re at it, don’t forget the QuakeCon sale on Steam, which has, among other things, a bundle for $99.99 that includes titles like Dishonored, Fallout, Doom, Wolfenstein, and Skyrim. That sale goes until the end of the weekend.
Joshua Gulick

Joshua Gulick

Josh cut his teeth (and hands) on his first PC upgrade in 2000 and was instantly hooked on all things tech. He took a degree in English and tech writing with him to Computer Power User Magazine and spent years reviewing high-end workstations and gaming systems, processors, motherboards, memory and video cards. His enthusiasm for PC hardware also made him a natural fit for covering the burgeoning modding community, and he wrote CPU’s “Mad Reader Mod” cover stories from the series’ inception until becoming the publication editor for Smart Computing Magazine.  A few years ago, he returned to his first love, reviewing smoking-hot PCs and components, for HotHardware. When he’s not agonizing over benchmark scores, Josh is either running (very slowly) or spending time with family.