Bungie has been showing off a new aspect to combat in Destiny 2 that came with the reveal of Destiny 2: Shadowkeep. When players are playing the game and have an enemy nearly defeated, and below a certain threshold, they can employ a final flurry with a new system of finishing moves. Finishing moves are just what they sound like, a final flourish move to finish off the enemy using fists or knives to send them flying.
Bungie showed off finishing moves in the trailer for Destiny 2: Shadowkeep, but it hasn't given much in the way of details on how the new moves work. Bungie general manager Mark Noseworthy and franchise director Luke Smith did give some details on how the finishing moves system will benefit players in the game. The execs noted in an interview with Polygon that there would be an indicator that shows up when an enemy is below the required threshold for a finishing move to work, that then shows the player at a glance when they can use the new system.
Smith noted that the mod for player's finishing move would be one of the slots on their armor. The animation for the finishing move is equipped separately from the gameplay-impacting elements, and players can customize the two independently. Players can also choose the combat bonus needed for a specific match without having to give up the animation for the final blow they like most.
Noseworthy says they thought of finishing moves as "combat emotes," and the finishing moves are earned the same way players earn emotes. Earning finishing moves is done via the Eververse store, or a rare unlock for a difficult in-game mission. Mods that give combat bonuses are only earned by playing the game. In other Destiny 2 news, players have complained that the game won't run on AMD's new Ryzen 3000 CPUs prompting AMD to quickly issue a bios update fix. Bungie also kicked off Destiny 2 Moments of Triumph this month.