Items tagged with ray reconstruction
    
 
        
            
            
                
                    
                    
                        by
                        Zak Killian - Fri, Sep 22, 2023
                        
                    
                    
                        
                        When you hear "super-sampling", you have a certain expectation. Super-sampling is the oldest form of anti-aliasing, and it essentially amounts to just raising the render resolution. That's the type of anti-aliasing that early GeForce and...
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