Items tagged with ray reconstruction

When NVIDIA revealed its DLSS Ray Reconstruction, the collective response from the gaming community was essentially "huh, neat." See, while DLSS Ray Reconstruction gives marked improvements in ray-traced lighting effects across the... Read more...
When you hear "super-sampling", you have a certain expectation. Super-sampling is the oldest form of anti-aliasing, and it essentially amounts to just raising the render resolution. That's the type of anti-aliasing that early GeForce and... Read more...