Items tagged with HAWX 2

It's nothing new to see AMD and NVIDIA arguing over benchmarks, but news that came across our desk today put a new twist on a very old battle. A few days ago, NVIDIA contacted us and inquired if we'd be interested in testing HAWX 2's stand-alone benchmark for evaluation, noting that tessellation effects were employed for better terrain realism. We said sure—a number of DX11-enabled games and/or test programs make use of the effect currently. Synthetic benchmarks aren't much better at this point; Unigine might as well be called TesselationMark.  NVIDIA's Reviewer's Guide also put great emphasis on the game's use of tessellation and Fermi's superior performance in that area. We read... Read more...