Something's Fishy with Developer's Decision to Take Down Insanely Popular Flappy Bird Game
Released in May 2013, Flappy Birds went largely unnoticed up until recently, and now seemingly everyone with a mobile device is playing it (and dropping f-boms). It's free to download and there are no in-app purchases, though the title reportedly pulls in over $50,000 per day through in-game ads. That's right -- more than $50,000 per day, or $350,000 per week. Should Flappy Bird maintain its popularity for a full year, Nguyen would make over $18 million on a game that looks like a rip off of Piou Piou vs. Cactus (released to iOS in 2011) but with Mario-inspired graphics.
This brings us back to Nguyen's decision to pull the game from app stores. Why is he doing it? According to a followup Tweet, "It is not anything related to legal issues, I just cannot keep it anymore." That rules out the notion that he's being threatened by Nintendo or any other entity, assuming he's telling the truth. The real reason, according to Nguyen, is that Flappy Bird is somehow ruining his simple life.
I can call 'Flappy Bird' is a success of mine. But it also ruins my simple life. So now I hate it.— Dong Nguyen (@dongatory) February 8, 2014
No matter how you slice it, there's definitely something fishy about abandoning a cash cow that generates over $50,000 per day. In any event, if you want to give a go yourself, you can download Flappy Bird from Google Play and iTunes. There's also a version in the Windows Store published by IG Mobile.