Overwatch On Switch Confirmed For 900p Docked And 720p Undocked Resolution, Crossplay Not Likely
The same day of the Direct reveal, Blizzard employee Nazih Fares took to Twitter to provide the performance information. Overwatch on Nintendo Switch targets a stable 30 FPS in both docked and portable modes, and plays at 900p and 720p, respectively. Compared to the PS4 and Xbox One, which both run at usually 1080p and 60 FPS (dynamic resolution scaling is in play to prevent drops below the target framerate), this is a considerable downgrade. This is an unfortunate side effect of the Switch's hardware limitations; while it is a truly great console, it's still fundamentally based on generations-old NVIDIA Tegra mobile hardware. You can't wave a wand and make performance happen, unfortunately.
The Digital Foundry performance analysis video provides more information on the technical aspects of the Switch port. Some notable highlights include:
- The Switch seems to be operating with some performance overhead, since it seemingly never drops below 30 FPS in either of its modes. Frame-pacing seems great, too, which means this is just about the best 30 FPS experience that you're going to get.
- Unlike the other console versions, the Switch version doesn't seem to use any form of dynamic resolution scaling. This further lends credence to the idea that performance overhead is present here, but there are good reasons why it isn't being used. Watch the video if you want more details!