OCZ Neural Impulse Actuator Hits Mass Production

OCZ Technology Group Exhibits New Industry-Leading Innovations at CeBIT 2008 Including the Highly-Anticipated Neural Impulse Actuator

Hannover, Germany - March 4, 2008 - OCZ Technology Group, Inc., a worldwide leader in innovative, ultra-high performance and high reliability memory, computer components, and systems, today unveiled its next generation of pioneering products to the global PC market at CeBIT (Hall 21, Booth 29). Proving its innovative solutions are always ahead of the curve, OCZ will showcase its group of leading-edge products that have been greatly anticipated by the enthusiast community.

“This year OCZ is showcasing a myriad of ground-breaking products, designed to improve productivity and further immerse consumers in the entertainment experience offered through next generation computing,” commented Alex Mei, Executive Vice President and CMO of the OCZ Technology Group. “Among the new products and solutions we will present to gamers, overclockers, and enthusiasts are the world’s fastest memory modules, the most powerful single-rail ESA certified PSU, and our mass production Neural Impulse Actuator (NIA) which radically changes the ways that gamers can interact and control elements within games.”

Recently entering mass production, the final edition of the Neural Impulse Actuator (NIA) will be on display for users to try out the new and electrifying way of playing PC games. The final version of the NIA uses a sleek, metal housing, a USB 2.0 interface, a streamlined headband with carbon interface sensors, and user-friendly software.

Tags:  OCZ, EU, pulse, product, Impulse, pro, AC, IM, Tor, ACT, Puls
Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com