NVIDIA Releases Beta v2.1 CUDA Toolkit and SDK

NVIDIA Releases Version 2.1 Beta of the CUDA Toolkit and SDK

DECEMBER 19, 2008- NVIDIA has announced the availability of version 2.1 beta of its CUDA toolkit and SDK. This is the latest version of the C-compiler and software development tools for accessing the massively parallel CUDA compute architecture of NVIDIA GPUs. In response to overwhelming demand from the developer community, this latest version of the CUDA software suite includes support for NVIDIA Tesla GPUs on Windows Vista and 32-bit debugger support for CUDA on RedHat Enterprise Linux 5.x (separate download).

The CUDA Toolkit and SDK 2.1 beta includes support for VisualStudio 2008 support on Windows XP and Vista and Just-In-Time (JIT) compilation for applications that dynamically generate CUDA kernels. Several new interoperability APIs have been added for Direct3D 9 and Direct3D 10 that accelerate communication to DirectX applications as well as a series of improvements to OpenGL interoperability.

CUDA Toolkit and SDK 2.1 beta also features support for using a GPU that is not driving a display on Vista, a beta of Linux Profiler 1.1 (separate download) as well as support for recent releases of Linux including Fedora9, OpenSUSE 11 and Ubuntu 8.04.

CUDA Toolkit and SDK 2.1 beta is available today for free download from the NVIDIA website.

Tags:  Nvidia, GPU, Cuda, GPGPU, SDK
Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com