NVIDIA is attempting to push the industry forward (and simultaneously make a profit, of course) by implementing dedicated ray tracing hardware into its latest generation Turing GPU, a feature that is a staple of its GeForce RTX series. Since launching its RTX lineup, however, NVIDIA has also made available a cheaper version of Turing that lacks real-time ray tracing and DLSS hardware, and it appears yet another model is about to enter the fray.
After having recently launched the GeForce GTX 1660 Ti and GeForce GTX 1660 (in that order), there are rumors of a GeForce GTX 1650 to follow. It seems like a foregone conclusion at this point. Lest there be any doubt, though, an entry for an MSI GeForce GTX 1650 Gaming X 4G graphics card has found its way to the Eurasian Economic Commission (ECC).
While nothing is yet official, of course, it seems like a strong possibility that the GeForce GTX 1650 exists. And if the EEC entry is any indication, it will feature 4GB of onboard memory, which is not surprising for a lower-end part.
Based on prior leaks and rumors, the GeForce GTX 1650 is said to sport a TU117 GPU, paired with the aforementioned 4GB of GDDR5 memory. That same GPU is also expected to show up in a slightly higher end GeForce GTX 1650 Ti model.
While all of these new SKUs may seem excessive, NVIDIA is essentially fleshing out its Turing lineup as it attempts to phase out Pascal cards from the marketplace. That's no easy task—there are reports of excess inventory.
Nevertheless, it makes sense for NVIDIA to keep cranking out new Turing cards, particularly less expensive models. NVIDIA was upfront about the fact that a lack of support for RTX features combined with higher price tags initially resulted in lower-than-expected sales. Since then, the company has tried to remedy this by offering a cheaper version for RTX—the GeForce RTX 2060—and now the introduction of non-RTX Turing cards.