Microsoft: Xbox 360 Users Only Game 60% Of The Time
Speaking to attendees of BMO Capital Markets Digital Entertainment Conference in New York, Dennis Durkin (which is listed as the corporate vice president and chief operating and financial officer of Microsoft's Interactive Entertainment Business) stated that it was used for games only 60% of the time on average, at least in the U.S. where Netflix and almost all of the other multi-media services are available exclusively. That means that nearly half of the time, Xbox 360 owners are doing something else with their consoles, or "non-gaming activities." That includes watching Netflix, listening to Music and interfacing via social networks.
Specifically, Durkin said: "What we found is the core gamer might be the person who brought the console into the house, but as you widen the choices of content, it broadens what people can do with the system." Also, those same members are spending around 3 hours per day online. So, are gaming consoles the entertainment centers of the future? Or are they the entertainment centers of today?