Yes folks, there is a such thing as 'professional' overclocking, which may sound like an empty profession on the surface but actually plays an important role. That role is mainly marketing, as companies sponsor and endorse certain overclockers, in hopes of showcasing their products. If you were to take a peak into pro overclocking world right now, you would see a new world record for
Port Royal, a ray tracing benchmark that UL Benchmarks recently added to
3DMark.
At present, the record currently belongs to none other than Vince Lucido, otherwise known as Kingpin (or "K|NGP|N"), a nickname he derived from his skateboarding days (among other things, a kingpin is a component of the trucks on a skateboard).
Kingpin represents
EVGA these days, and used an unreleased EVGA
GeForce RTX 2080 Ti Kingpin Edition graphics card to achieve a top score of 11,744 in Port Royal. That is currently the highest official score for a single GPU setup.
That particular card is a custom built model with a hybrid cooling solution, and of course liquid nitrogen played into his record overclock. Keeping a steady supply of LN2 to the graphics card, he was able to crank the GPU clock to 2,700MHz, well above NVIDIA's 1,545MHz reference boost clock, and the memory to 2,127MHz (8,509MHz effective).
Kingpin was also aided by an overclocked 9th generation Intel
Core i9-9980XE Extreme Edition processor, an 18-core/36-thread chip that he pushed to nearly 6GHz (5,597.85MHz, up from the CPU's default 3GHz to 4.4GHz), and an
EVGA X299 Dark motherboard. A 32GB kit of G.Skill TridentZ DDR4 motherboard rounded out the setup.
The processor appears to have given him a slight edge over fellow overclocker Rauf, who now sits in second place with a score of 11,658 in Port Royal. Rauf achieved his now-second place score using an even faster clocked GeForce RTX 2080 Ti from Galax, but a less a burly
Core i9-9900K processor, which appears to have been the difference maker.
Port Royal released on January 8. It's intended as a "realistic and practical example" of ray tracing performance in upcoming games, which UL Benchmarks defines as "reasonable framerates at 2560x1440." It was developed with input from AMD, Intel, NVIDIA, and others.