Jay Wilson, Diablo III Director Admits Auction Houses "Really Hurt the Game"
Wilson, who spent seven years on Diablo III and left the game (though not Blizzard) earlier this year, commented on the game this week at the Game Developers Conference (GDC) in San Francisco, CA. His lecture, “Shout at the Devil: The Making of Diablo III,” Wilson admitted that he underestimated how many players would use the auction houses, and that the players’ focus on the auction houses skewed the way he intended people to experience the game (from the way he intended). Interestingly, Wilson said that auctioning items for virtual money was a bigger problem for the game than the real-money transactions, negatively affecting in-game item pricing.