Just this past week, the Game Developers Conference was held in downtown San Francisco, CA. If you're unfamiliar with GDC, it is the "world's largest professionals-only game industry event." In other words, everyday gaming enthusiast can't just walk in off the street to take a look around. GDC is held every spring and is basically a forum for learning and networking for the creators of computer, console, handheld, mobile, and online games. Hundreds of companies come out to present their latest wares, preview upcoming titles, and also interview thousands of potential game developers...
Game Developers Conference 2010 Highlights

Marco Chiappetta
Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com