Fortnite Season 4 Is Live, What To Look For In This Battle Royale Juggernaut
When it comes to Fortnite, it's been a season of teases and leaks, with plenty of speculation thrown into the mix, especially in regards to the comet streaking through the sky. We can put all that to rest now—Epic Games has released the Fortnite: Battle Royale Season 4 Battle Pass, which arrived with a literal bang as shards of a massive comet crashed onto the map and altered the landscape.
"Discover gravity-defying Hop Rocks and find new ways to play. Jump in and witness the aftermath of the impact while you level up your Battle Pass and earn all new loot. The Season 4 Battle Pass is here sporting 100 tiers of awesome new rewards, including new cosmetic items, emotes and Sprays," Epic Games said.
The next time you play, you may find that your favorite landing spot has changed as a result of the comet. Many locations have been transformed by its impact, along with new points of interest created in the aftermath. If you visit the crater, you'll find mysterious glowing rocks, though there is a lot more to investigate and experience in Season 4. There are some notable changes to gameplay, too.
For one, structures on the starting island can now be destroyed (not in the Battle Bus, though). Headshots are now prioritized when other body parts are in the way, a change that affects all weapons save for the Rocket Launcher and Grenade Launcher, and the size of the hitbox for player hands has been slightly reduced. Should you knock a player off the island, you'll now be awarded elimination credit like normal fall damage.
Players will find a bunch of unlocked goodies, as well. They include seven skins, a pair of harvesting tools, four dances, a new emote style, and a few other things. You can also unlock 20 spray paint tags.
The release notes (hit the source link) is pretty long and worth skimming through when you have a free moment. In short, there is a whole lot of stuff that is new or has been altered. Epic Games also took the opportunity to crush a bunch of bugs and address some performance issues. If you give it a go, let us know what you think in the comments section below!