First Person Co-Op Shooter “Fuse” To Launch on Xbox 360 and PS3 in May

Electronic Arts may still be smarting from its less-than-stellar launch of SimCity, but the videogame giant has more tricks up its sleeve. It’ll be looking for a win with Fuse, the long-awaited FPS that has you fighting your way through a mess of baddies with a team of elite fighters. The game is expected to be available May 28 for PlayStation 3 and Xbox 360.

Fuse by Electronic Arts
A look at the action in Fuse. Image credit: Insomniac Games

Unlike the typical FPS, which has you flexing the trigger finger of a single warrior, Fuse puts you in charge of the whole team and lets you switch from one fighter to another. If you’ve ever been told you have a penchant for micromanaging, this game might be right up your alley. EA and Insomniac Games, which are responsible for Fuse, call this character-jumping feature LEAP. Of course, other players can fill the other three characters, and the game simply flips those characters back to AI (and makes them LEAP-available to you) when players drop.

Your team consists of a sniper, a healer, a ninja, and a tough guy, and you’ll need them (and their combinable weapons) to get the job done. And rather than go the zillions-of-weapons route, Fuse has upgrades for your weapons that make them more powerful. If you’re grieving over missing your chance to pick up in-game items with a Bioshock Infinite pre-order, get on it with Fuse, which is expected to have in-game treats for you pre-order types.
Joshua Gulick

Joshua Gulick

Josh cut his teeth (and hands) on his first PC upgrade in 2000 and was instantly hooked on all things tech. He took a degree in English and tech writing with him to Computer Power User Magazine and spent years reviewing high-end workstations and gaming systems, processors, motherboards, memory and video cards. His enthusiasm for PC hardware also made him a natural fit for covering the burgeoning modding community, and he wrote CPU’s “Mad Reader Mod” cover stories from the series’ inception until becoming the publication editor for Smart Computing Magazine.  A few years ago, he returned to his first love, reviewing smoking-hot PCs and components, for HotHardware. When he’s not agonizing over benchmark scores, Josh is either running (very slowly) or spending time with family.